Projection Visual Idea

Posted: January 26, 2012 in DP3, projected visuals

Dominic wanted something different and I haven’t heard anyone else in the class mention using the motion capturing equipment.

So today I decided that I was going to stick with my original idea, after Dominic said “If you have a crazy idea, stick with it”. So after a chat with Matt about the equipment I would need, I have chosen a motion capture visual of dancing smoke.

I’m not sure about how I want the dance to be like, but i want to push my boundaries all the way with this one. I mean that in the way that normally if I can something is too difficult or something that I wouldn’t know how to pull off, I run a mile, but this I really want to see if I can actually produce something that even I wouldn’t think I could do.

So stay tuned folks! =]

 

Practitioners that I Look Up Too!

Posted: January 24, 2012 in DP3

Tim Burton is the first above all else, iv always liked his style. he is unique and can be noticed a mile off. working with stop motion, he has created a few great films that everybody knows.

 

second, would have to be James Cameron. his passion towards his films are what make them. he knows what he wants and its a bitch to work with, but he must be doing something right because he has the two highest grossing films of all time (titanic and avatar).

So for my next project I have to create a 6-8 minute long visual that will be projected onto a backdrop of the stage in front of a live performing artist.

To get some ideas together, I have researched into different formats that have used projected images.

although the following videos aren’t projections, there are some really cool graphics that could spark some inspiration.

http://www.youtube.com/watch?v=cxdQ_uD5IWk&feature=player_embedded

Brief Ideas

Idea One:

Playing with lava lamps – says it all on the tin! 

Idea Two:

Light and smoke – have a street dancers made out off smoke/lights

http://www.youtube.com/watch?v=M4K2P4tAHQI

Idea Three:

Playing with light through different objects – light appears from random objects, glass, fabric, bouncing off other objects making it a bit abstract.

Think Before You Bully!

Posted: November 28, 2011 in DP3, show & tell

Feedback from Danny

He really likes this edit better than the other, Iv improved it well.

The only thing I need to change is the colour of the hair. In one scene, it is lighter than all the others.

Also he suggested he was unsure about the opening scene worked or not. I said that Jools said the following feedback session that he really liked it and thought that it worked. So I will keep it as it is but do another edit for my extras on the DVD just for Danny lol

Art Department Assistant Role

Posted: November 22, 2011 in DP3

Today I have been researching into the different roles within the film industry and which role I would like to go into after leaving university.

To be honest, there was a few I tabbed but the one I chose was the Art Department Assistant role (ADA – Ill call it for short). Why? because I’v always been a arty farty kinda guy lol Its just taken a back seat for a while.

So in the sections below are what is involved in the job:

1. What are the main duties of this role?

depending on the budget, an ADA can fulfil a role of a trainee and a Runner. A trainee will work on improving their drawing and modelling skills, whilst a Runner will support the Art Department. During pre-production, they will spend most of the time in the drawing studios making sure the Draughtmen has all the materials necessary, for example  

  • Pencils
  • Erasers
  • Foam-core
  • Card
  • Spray-paint
  • Glue
  • Detail paper, etc.

Art Department Assistants are usually responsible for ordering materials for the drawing studio, carefully monitoring supplies and usage, and constantly anticipating what might be required. Art Department Assistants also perform basic running duties (making tea or coffee, fetching lunch for Draughtsmen working at their drawing boards, etc).

2. What skills and knowledge are needed to achieve this role?

  • Technical drawing skills
  • Computer skills
  • Ability to take direction and to work as part of a team
  • Good communication and people skills
  • Initiative and awareness
  • Ability to respond, and to work quickly, under pressure
  • Strong visual sensibility
  • Keen interest in design, architecture and film
  • Knowledge of the requirements of the relevant Health and Safety legislation and procedures

3. In which stages of production does the role operate?

A ADA will start in the early stages of pre-production and follow through until roughly a week after production.

4. What are the tools that this role needs to do their job?

  • Get a car!
  • Have a clean driving license.
  • Short course in Draughtsmanship?

5. Find some examples of people and their work. Include images.

 Joshua Grace is a Set Designer for Tv and events.

The Health Lottery Set:

 

Hannah Waltons is a ADA and set designer

 

6. What opportunities are available to those wanting to develop into this role?

 On the skillset site, it mentions that there are short courses in Draughtsmanship that are available which would help my skills in the art department. This is something that I can do before I finish University to give me a heads start. 

 7. Where can I find out more information about this role and its responsibilities?

 http://www.skillset.org/film/jobs/productiondesign/article_4684_1.asp

http://www.skillset.org/film/bigger_future/

http://www.skillset.org/standards/standards/#stan5

Say Something Political Edit One

Posted: November 17, 2011 in DP3, show & tell

 

FEEDBACK…………………………………………..

 

What works:

The opening scene with the two slow track on of the cubicle doors works well and Jools and Danny really like them.

 

What didn’t work:

Well everyone said about the sound effects first, but to be fair, ye s there were a bit shit but i hadn’t put all the sounds in because it was a rough edit.

The second thing that didn’t work was  performers. So the solution is in the section below

 

Improvements:

Jools suggested that I use the dialogue from the bullies as a voice over to make it seem like the victim is remembering things what they have said to her in the past. Instead of showing the bullies in the bathroom just use the dialogue. Which I totally agree with, the performers were SHIT!

Danny suggested that I get my actor (victim)  back to shoot a couple more scenes of hair being cut off (that is mentioned in the script) so I got her back in but she wouldn’t let me cut her hair, which is understandable so I changed the script completely lol

the last improvement was to come up with a tag line

so taking everything on board, i re shot the whole thing, changed the script and came up with a tag line lol

Locations

Posted: November 6, 2011 in DP3, show & tell


Here are the locations that will feature in my campaign.

Toilet:

 And school

Proposal Feedback

Posted: November 4, 2011 in DP3, show & tell

So Deb said that I need to iron out the little details i.e. like the camera angles and how to get my meaning across.
also i few ideas for making my idea better, Deb said that maybe i should make the main bully actually being the person who is in the toilet.

Taking the feedback onboard, I have decided to stay with what I have but tweak it alittle and make it better then what it was before.

Deb was right (as usual. hehe) a director finds it hard to let go of a scene – and im not going to let go lol, this may totally fuck my work up but this is the first thing I have done on my own and im sure I will learn from my mistakes.

New Story Boards

Posted: October 27, 2011 in DP3, show & tell

Uploading my new storyboards. Sorry about the images, just that i cant draw! =]